Spatial Audio Engineering | Game Development | Consumer Electronics | Video Games
United States of America
EN
Professional with 24+ years of experience working in the Audio Engineering industry. Previously worked for Facebook, Sony and EA Sports.
Information Technology Data & Telecom
€500
/hr
Pre-vetted expert
Confirmed hourly rate
Available on short notice
Experience
Head of Audio Engineering
Redpill VR
2 years
Current position
Jan 2020 - Present
Redpill VR is a technology company focused on creating the future of music through our groundbreaking interactive social experiences and content platform that connects us all through th...see more
Spatial Audio Engineer
Oculus VR @ Facebook
3 years
Nov 2016 - Nov 2019
Designed and implemented a computationally efficient nearfield binaural synthesis algorithm, by extrapolating a far field HRTF dataset in combination with real-time parametric modeling ...see more
Principal Engineer
Sony Computer Entertainment America
11 years
Oct 2004 - Mar 2016
Architect and dev lead of a modular audio software synthesis framework on Ps3, Ps4, PSVR and PC, used in many 1st party games including: - Dreams - PSVR Rigs - PSVR London Heist - Littl...see more
Audio Programmer
Electronic Arts (EA)
6 years
Jul 1998 - Oct 2004
Designed and coded a cross-platform audio engine and content pipeline for PS2, XBOX, GC and PC that was used in many games including: - EA Games: Lord of the ring: Return of the king - ...see more
Freelance musician
Walter Cycloz
8 years
Jan 1990 - Jan 1998
Freelance electronic musician and producer.
Physics teacher
Academie de Paris
9 years
Jan 1989 - Jan 1998
Substitute part-time teacher, maths and physics for high-school and college students.